This path is for players who thrive on tactical challenges. These factions are defined by their military structure and objective-driven combat. You'll have access to all weapon types and more ammunition, but this comes with a mandatory uniform requirement for your chosen faction. If you're ready to engage in asymmetric warfare and strategic combat, choose a MILSIM faction below.
A clear, consistent look is vital for immersion and team identification in MILSIM. To ensure this, we’ve established a standardized system for uniforms and faction-specific apparel based on wishes from the playerbase.
Uniform Requirements
Section Zero is the only faction with a reserved camo pattern: Pencott Wildwood or Flecktarn (full uniform, matching jacket and pants).
No other faction may use these patterns.
All other factions may wear any camo pattern of their choice, except those reserved for Section Zero (yet again...).
Each faction member (except Section Zero) must wear:
A tape or an armband at least 5 cm wide, in the faction’s assigned color around the upper arms (both arms, between the elbow and shoulder) visibly at the outmost layer of clothing.
The armband must be in the assigned faction color and armband is mandatory to wear.
Optional: Tape or band on the legs, between the ankle and knee.
Section Zero: Penncott wildwood or Flecktarn (Full uniform, ergo matching jacket and pants)
Cerberus Operations: Red armband + any other camo.
Grey Dynamics: Blue armband + any other camo.
Black Rift Security: Green armband + any other camo.
Outer Perimeter Control: White armband + any other camo.
For players who want to dominate the battlefield. You are a brutal, highly militarized PMC focused on conquering territory and weaponizing the Zone's materials through sheer force.
For players who want to own the Zone from the shadows. You'll be the ultimate manipulators, controlling the flow of information and strategically inciting conflict to profit from the chaos.
For players who want to be on the cutting edge of a cold war inside The Zone. You'll play a secretive, dogmatic PMC focused on psychological dominance and technological warfare to achieve global influence.
For players who want to be the last line of defense. You are the gatekeepers of the Borderlands and Zone, enforcing military law and order with an iron fist, controlling all access in and out.
For players who want to be the ultimate authority in The Zone. You are a silent, ruthless enforcement unit with unlimited autonomy, tasked with eliminating all threats to a shadowy organization.