Faction type: MILSIM
Motto/Slogan: "Inget in. Inget ut." ("Nothing in. Nothing out.")
Who we are: The dedicated unit of the Swedish Armed Forces tasked with securing the Exclusion Zone's perimeter. They are the primary barrier between the Zone's chaos and the outside world, enforcing strict military order.
Our goal: Maintain the integrity of the perimeter, strictly enforce access protocols, and eliminate smugglers and trespassers.
In-Game Essentials
Why play us? This is for players who want to be the iron fist of authority in the Zone. You get to play a highly disciplined military unit, controlling the flow of all traffic and resources, maintaining order against all odds, and acting as the official barrier between safety and chaos.
Availability : Open for everyone.
Base Location: The BASE (The Main Gate and fortified positions along the perimeter)
Playstyle: Defensive, Strategic, Law Enforcement
Radio Frequency: TBA
Uniform/Gear: UNKNOWN /TBA
MANDATORY: Wearing your faction's uniform is required.
Weapons/Ammo:
Allowed: Access to all weapon types.
Amount of carried ammo: TBA
Restrictions: UNKNOWN /TBA
Vehicles: UNKNOWN /TBA
Special Traits: The last bastion of official authority. They have control over the Main Gate and can levy taxes and fees on all traffic and artifacts leaving the Zone.
Our Story
Brief history: Formed in 2012 in direct response to the Zone's rising instability, the OPC fortified the perimeter with barricades and checkpoints. By 2014, they established the single controlled entry point, the "Main Gate." In recent years, they have tightened their grip further, executing non-licensed trespassers and solidifying their role as the Zone's gatekeepers.
Additional Information
Faction Contact or HQ: UNKNOWN /TBA
Key relations: They are hostile to all illegal crossings and smugglers but maintain a working—though often tense—relationship with legally licensed PMCs and freelancers.