LEGION [LEG]
Short description:
Controlled by a ruthless and charismatic leader, this is a violent group of insurgents dedicated to total control of the region.
Legion consists of old soldiers from the region mixed with roaming mad men and criminals desiring power where they can find it. They show no quarter to those who oppose them but gladly accepts new recruits of like-minded individuals.
Little else is known about them other than that they came stalking the forests from up north and now have set up base somewhere in the area.
“My name is Legion, for we are many.”
Keywords
Light infantry units. Raiding operations. Offensive guerilla tactics. Denying enemy freedom of movement. Behind enemy line operations.
history:
New faction for the 2024 event.
Info
Type: MILSIM.
Faction leader: Team HQ. CO Unknown.
Color/Patch: Year-specific patch will be handed out at check-in.
Dedicated radio frequencies: 446.006250 + subchannels.
Base: Off game living and in-game base with possibility for in-game living close by. Specific rules for in-game living apply.
Vehicles: Yes, cars are limited in number and will be taken on a "first come first serve" basis upon booking a ticket.
Other: Access to MILSIM-only missions and loot.
Uniforms: ONLY M90 /Olive Drab (OD) /Ranger Green (RG) or M90/OD/RG pants with a green or brown flanell shirt. No other camo-patterns.
No form or size of worn ghillie suit/viper hood/leaf suit is allowed.
Combat gear such as plate carriers, backpacks, rain clothes, holsters or the like does not need to match the uniform camo patterns. But bear in mind that looking to much like a hostile might get you killed by friendly fire.
Weapons: All kinds of weapons. MGs and support weapons are limited to one per 4-players in the team.
See new rules about full-auto weapons.Ammo restrictions: Ammo is restricted and limited, A player can only reload their empty mags/boxes in their base.
A player may never carry more than one choice of:
800 rounds each for assault rifles or semi rifles.
2 boxes for machineguns (max 2500 rounds/box, or one box of 5000).
50 rounds for bolt action sniper rifles.
A player may also carry the following on top of the choice above:
6 mags á 16rounds for pistols.
50 shotgun "shots" (pulls of the trigger, no matter the BBs fired per shot).
Grenades. (This includes 40mm BB grenades)
No ammo-trade with other factions is allowed!
Read the game rules for chrono and other weapon related demands.